Meet the New Vegas, Same as the Old Vegas

This was originally published as part of a game roundup on 28 February 2011.

Fallout: New Vegas feels a lot like a total conversion mod of Fallout 3, mostly because it kindof is. I thought that New Vegas did manage to give somewhat more freedom to the PC by giving real choice about endings and removing any “invincible” or “essential” NPCs (something that Fallout 3 had many, many of). Those choices gave the game a greater sense of weight than I thought Fallout 3 had. Of course, many of the engine bugs from Fallout 3 persist, but I’ve long since forgiven them.

Fallout: New Vegas: 1

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